Game Design 201
|Class||Game Design 201|
|Level||Beginner / Grades 6th-8th|
|Prerequisites||Game Design 101 or 102|
|Description||A fast-paced introduction to programming for students in grades 6-8. Introduce programming fundamentals to your class as they build two arcade-inspired games from start to finish. In Cannon Crasher, a physics game, they harness the power of the physics engine to program realistic jumps, projectiles, and bouncing balls. The Adventure Game features a knight who has to defeat enemies to reach treasure. Students program arrow keys, fluid motion, hero and enemy behavior, and winning conditions.
Topics Covered: Events, keyboard and mouse interaction, conditional loops, nested loops, functions, and sending and receiving messages. Basic physics programming such as gravity, bounding boxes, bouncing, projectiles, impulses, and collisions.
|Location||1260 S Abel St, Milpitas, CA 95035|
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