Game Design 202
|Class||Game Design 202|
|Level||Intermediate / Grades 6th-8th|
|Prerequisites||Game Design 201|
|Description||Students continue to apply what they have learned, and learn more advanced programming principles as they complete Cannon Crasher, the projectile physics game, and build a brand new top-down side scrolling adventure. In Cannon Crasher, they complete the game by adding impulses, setting angles, trajectories and programming collisions. In Dragon Attack, students define multiple levels, multiple lives and program a boss enemy, while learning about variables and cloning.
Topics Covered: Events, keyboard and mouse interaction, conditional loops, nested loops, sending and receiving messages, fluid motion, parallax scrolling, local and global variables, functions, and object cloning.
|Location||1260 S Abel St, Milpitas, CA 95035|
Specify “Game Design 202”