|Schedule||2 hr/week. 16 weeks.|
|Description||Step-by-step explanations will have kids learning computational thinking right away, while visual and game-oriented examples hold their attention. Friendly introductions to fundamental programming concepts such as variables, loops, and functions will help even the youngest programmers build the skills they need to make their own cool games and applications.
|Curriculum||Chapter 1: Python Basics: Get to Know Your Environment
Chapter 2: Turtle Graphics: Drawing with Python
Chapter 3: Numbers and Variables: Python Does the Math
Chapter 4: Loops Are Fun (You Can Say That Again)
Chapter 5: Conditions (What If?)
Chapter 6: Random Fun and Games: Go Ahead, Take a Chance!
Chapter 7: Functions: There’s a Name for That
Chapter 8: Timers and Animation: What Would Disney Do?
Chapter 9: User Interaction: Get into the Game
Chapter 10: Game Programming: Coding for Fun
|Location||Palo Alto, CA|